Countdown timer
Create a variable Timer:
var timer = Timer()
var timeSet = 60
//this means the timer is for 60 seconds
Create 2 functions:
var timer = Timer()
var timeSet = 60
//this means the timer is for 60 seconds
Create 2 functions:
@objc func updateTimer() {
self.timeSet -= 1 //This will decrement(count down)the seconds.
if(self.timeSet == 0)
{
self.dancewv.reload()
continuePlaying()
}
}
func runTimer() {
timer = Timer.scheduledTimer(timeInterval: 1, target: self, selector: (#selector(updateTimer)), userInfo: nil, repeats: true)
}
In the function where you need the timer to run, call runTimer()
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